Dice rolls, quests, and intriguing characters are only the tip of the spear. The Adventurer series includes playable game mechanics, maps, and more!
Thrust into a world governed by tabletop RPG rules, Cire must survive an onslaught of wondrous and horrific challenges. His peculiar racial mix, high charisma, and talent for turning negative situations sideways might just be the tools he needs to succeed, or they could be his ruin.
“… easy to read, with a good balance between story elements such action, comedy and adventure.” – Zethuron, Royal Road Reader
“[Cire] is a very interesting combination and character development is excellent.” – Fenrir_070, Royal Road Reader
He wasn’t chosen by the gods. He wasn’t granted unique or powerful skills. He definitely wasn’t gifted with good fortune…
Thrust into a world governed by tabletop RPG rules, Cire must survive an onslaught of wondrous and horrific challenges. He will come to know true friendship and community. He will battle addiction and desires. He will overcome nature struggling to discover his purpose. No path is destined, they are only chosen.
With a motley band of friends, remote starting location, and questionable prospects – will Cire be able to make his way in the world?
What killed him made him stronger, and he’s back for… grinding?
The continuing adventures of Cire and the crew! Now that Cire has chosen his next quest, the Eventide family heads off to the Tempest Treetops. But don’t worry, stuff will definitely go down.